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Parameters


  • HR (OSC only) Int value of heart rate. From 0 to 255. Recommended for customization. Recommended for creating gimmicks that are triggered by a certain heart rate, such as sleep detection.

  • HBG/HRCounter_Bool Bool value for whether to display the heart rate counter.

  • HBG/Sound_Bool Bool value for whether to play the heartbeat sound.

  • HBG/SoundRadius_Float Float value for adjusting the audible range of the heartbeat sound.

  • HBG/ManualHR_Float Float value for controlling the heart rate with a radial puppet. Converts from 0 to 1 within the heart rate range of 50 to 177. (For customization, please use HBG/Local_FullHR_Float below if possible)

  • HBG/HRCounterFlash_Bool Bool value for whether to blink the heart rate counter.

  • HBG/AutoControlHR_Bool (OSC only) Bool value for whether to control the heart rate with the OSC signal.

Parameters with the prefix "Local_" are for local operation.

  • HBG/Local_AdjustingRadius_Bool Bool value for whether the heartbeat sound range is being changed. Used to display the sphere indicating the sound source range.

  • HBG/Local_FullHR_Float Float value with HR converted to a range of 0 to 1. Synchronized with high accuracy. Recommended for customization. Can be used when creating gimmicks that are proportional to the heart rate, such as changing the redness of the face.

  • HBG/Local_Mute_Bool Bool value for whether to mute your own heartbeat sound.

  • HBG/Local_ListenOwnHB_Bool Bool value for whether to hear your own heartbeat sound.

  • HBG/Local_nSoundRadius Used to make the heartbeat range follow avatar scaling.

  • HBG/Local_nBeatTime Contains the normalized playback time of the heartbeat sound. Recommended for customization. By using it in the Motion Time of an animation, you can play any animation in sync with the heartbeat sound.

  • ScaleFactor VRChat standard parameter. Used to maintain consistency with avatar scaling.

  • Blend Used to enable Direct Blend Tree (DBT).